Film
Composition
IFMC
Indie Film Music Competition
Clapping Stops
When The
WALTER
F0VH-MEXE-PG0F-EBG0-N1AL
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WALTER CODE:
When the Clapping Stops CODE:
When The Clapping Stops
7C7A-FPRQ-MPCK-50TR-OQSS
Composer’s Note:
Composer’s Note:
For this snippet of the film, my goal was to have my music have a push and pull feel with the audience if it belongs. In the beginning, I adopted a modern, restrained approach, allowing the music to hide with the different cuts. As the director said, “the two sides of Matty’s life – as a paid care worker for June and an unpaid carer for his grandad – collide” and the score mirrors his escalating panic through percussive movements and a tightening rhythm. I achieved that by cluttering the music with layers of recordings and increasing the tempo.
My first thought with this film was to take inspiration from Studio Ghibli. however as I continued writing ideas, I realized that for me, adding emotions to the ordinary, downplaying the spectacle, and focusing on humanity or being nostalgic wasn’t the way I wanted to portray this film. I wanted to mimic the film's emotions and let it speak for itself. I played around with the same chord progression for the whole film, creating variations and fragmenting the original melody that I wrote (which plays for the ending around 2:16), into each section that we hear.
Frequently Asked Questions!
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I offer both free and paid options depending on the scope and purpose of the project. Free collaborations are reserved for select projects I genuinely believe in, such as passion projects, game jams, or work that helps grow my portfolio. For commercial, crowdfunded, or time-sensitive projects, I offer a full range of paid services with flexible rates for indie creators.
However, I prioritize paid work, so free projects are done on a flexible schedule. Ideal for game jams, student films, and experimental collaborations. Credit must be given. Non-commercial use only unless discussed.
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So, I usually ask for the genre of music you want, the length (for example, a 30-second intro or a full soundtrack), and the overall vibe or mood you’re going for. A bonus would be sharing some reference tracks or music you’d like me to draw inspiration from. From there, I’ll create a few drafts, get your feedback, and refine the piece until it feels just right.
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I don’t box myself into one genre. I’ve written in jazz, orchestral, electronic, hip-hop, rock, and ambient styles, often blending them together to fit the mood of a scene or game. If you have a specific style in mind, I’ll adapt to it — and if you’re open, I can also suggest unique genre combinations that might give your project a more distinct sound.
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Yup! Revisions are a natural part of the creative process. I usually provide a few drafts early on so we can lock in the direction. From there, I include up to 2–3 rounds of revisions in the initial agreement. If you need more beyond that, we can definitely work something out!
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Contact me! Use the Contact form HERE!